I did a lot of work tonight. We were working on building characters for our latest campaign (which I'm running) and I found quite a few problems.
The biggest one that I noticed was that Heavy Shields weren't granting a bonus to Reflex saves. I know that people can just put that in under "misc. bonuses", but I don't know how I missed it. Someone may have mentioned it and it got away from my bug list.
I am seriously considering starting a version 2.0 and working it in conjunction with the existing 1.x versions. There's just so many little things that feel "clunky" now, and I feel like I could set things up much better.
I might try to put up a version 1.7 very soon. I have pager duty for work this week though and it's going to be a killer. Stupid data center power outages are going to mess up my sleep schedule.
Thanks everyone for the support! It really does keep me motivated.
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3 comments:
Sweet man, Its great to hear that it is getting close.
I use to be on nexttell phone when I worked at the casino queen. That thing would go off at all times of day and night.
I could never get a good night sleep lol.
I know this may be a ot to ask but I just had an idea that I do not have the knowledge to implement. I've been using the "power tracker" at http://www.asmor.com/programs/powertracker/index.php
Sadly he has stopped working on it. I thought it would be cool to basically recreate this in the spreadsheet. Then I thought it probably wouldn't be too hard since you already have the the info in the data section so all you would need is a new page to populate the data into the correct fields and then some macros or something to be able to "use" them. Basically instead of using printed out cards it would be really cool to have a totally electronic power tracker built into the sheet! i'm still going to try and figure out how to do it but I don't really have that much knowledge.
I agree with you Nos, and I'll definitely implement that. I don't know how, but it won't be hard to have a single sheet with that ability. I can probably macro some buttons up to move the powers back and forth.
Should be easy.
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